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Circle-ellipse problem
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Circle-ellipse problem : ウィキペディア英語版
Circle-ellipse problem
The circle-ellipse problem in software development (sometimes known as the square-rectangle problem) illustrates a number of pitfalls which can arise when using subtype polymorphism in object modelling. The issues are most commonly encountered when using object-oriented programming. By definition, this problem is a violation of the Liskov substitution principle, which is the "L" in the acronym SOLID.
The problem concerns which subtyping or inheritance relationship should exist between classes which represent circles and ellipses (or, similarly, squares and rectangles). More generally, the problem illustrates the difficulties which can occur when a base class contains methods which mutate an object in a manner which might invalidate a (stronger) invariant found in a derived class, causing the Liskov substitution principle to be violated.
The existence of the circle-ellipse problem is sometimes used to criticize object-oriented programming. It may also imply that hierarchical taxonomies are difficult to make universal, implying that situational classification systems may be more practical.
== The problem ==

It is a central tenet of object-oriented analysis and design that subtype polymorphism, which is implemented in most OO languages via inheritance, should be used to model object types which are subsets of each other; this is commonly referred to as the is-a relationship. In the present example, the set of circles is a subset of the set of ellipses; circles can be defined as ellipses whose major and minor axes are the same length. Thus, code written in an OOPL which models shapes will frequently choose to make as a sub-class of (i.e., inheriting from it).
A sub-class has to provide support for all behaviour supported by the super-class; subclasses must implement any mutators defined in a base class. In the present case, the method alters the length of one of its axes in place. If inherits from , it must also have a method , but the result of this method would be to change a circle into something which is no longer a circle. The Circle class cannot simultaneously satisfy its own invariant and the behavioural requirements of the method.
A related problem with this inheritance arises when we consider the implementation. An ellipse requires more state to describe than a circle does, as the former needs attributes to specify the length and rotation of the major and minor axes; whereas a circle needs only a radius. It may be possible to avoid this if the language (such as Eiffel) makes constant values of a class, functions without arguments, and data members interchangeable.
Some authors have suggested reversing the relationship between circle and ellipse, on the grounds that an ellipse is a circle with additional capabilities. Unfortunately, ellipses fail to satisfy many of the invariants of circles; if has a method , will now have to provide it as well.
The problem is sometimes expressed in statements such as "a is not a sort of ". This looks confusingly like the absurd "a circle is not a sort of ellipse", and sounds identical, so it is unhelpful. What is actually meant is "an OO-model of a circle should not be a sort of OO-model of an ellipse".

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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